Duration: Aug–Sep '21, Jul '22, Sep–Oct '22, May–Jul '23
Platform: Mobile (iOS)
Role: Developer
Genre: Runner / Physics Puzzle / PvP Combat
About:
A suite of 3 games across 9 themed entities, developed for an Israel-based studio:Roll Ball 2048 — Infinity runner with 2048 merge logic
Belt-It — Physics puzzle using ropes to secure falling cargo
War Raft — Simulated PvP combat; assemble rafts, rescue soldiers, conquer waters
Goal:
Manage post-production development, publishing pipeline, live updates, and ad network integration across all 3 games on the App Store.
USP:
2048 number sequence mechanic in a runner format.
Physics-based rope & weight simulation.
PvP squad combat with resource collection and .io-style survival.
Challenges:
Technical
· Managed App Store post-production and live update pipeline.
· Integrated multiple third-party SDKs across games.
Creative
· Simulated realistic skirt movement on character rotation in Infinity Race.
· Built smooth, believable physics for weights, gravity, tension, and colliders in Belt-It.
Collaborative
· Coordinated with an Israel-based studio across time zones on a 4-day work week while meeting all deadlines.Skills: App Store management · Ad networks · Third-party SDK integration · Cross-time zone collaboration.